Cannot connect Pins error
I keep getting this re-occuring error that pops up when building, or updating from source control.
Destroyed is a boolean on my Player Vehicle.I dragged it off the cast and it complies correctly the first time. But as I said before, when I build on another computer, or update from source control it complains (even though the get is literally dragged off the As Player Vehicle. This has happened in multiple spots on this Widget Blueprint.
asked Mar 19 '18 at 02:32 AM in Blueprint Scripting
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