how do i make this bullet work
hi there i am a newbie to ue4. i already have a working ak that shoots projectiles but offcourse i want it to shoot bullets. i downloaded a bullet 3d model but i am clueless as to how i am going to make this work. how do i put it togeteher ? since i have a raw bullet and just some materials.
asked Mar 19 '18 at 03:40 PM in Using UE4
your going to need to create a actor blueprint with the functionality for movement via the projectile movement component, a static mesh of your bullet, and collision detection.
though in the case of a rifle if your going for a realistic style then there isnt much point in having a projectile since in real life you would never see the bullet. instead you could just use a line trace and have the hit point determine who/what is damaged and then apply a decal if needed to show a impact point.
answered Mar 19 '18 at 03:49 PM
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