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how do i make this bullet work

hi there i am a newbie to ue4. i already have a working ak that shoots projectiles but offcourse i want it to shoot bullets. i downloaded a bullet 3d model but i am clueless as to how i am going to make this work. how do i put it togeteher ? since i have a raw bullet and just some materials.alt text

Product Version: UE 4.19
ue4-bullet.jpg (285.8 kB)
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asked Mar 19 '18 at 03:40 PM in Using UE4

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your going to need to create a actor blueprint with the functionality for movement via the projectile movement component, a static mesh of your bullet, and collision detection.

though in the case of a rifle if your going for a realistic style then there isnt much point in having a projectile since in real life you would never see the bullet. instead you could just use a line trace and have the hit point determine who/what is damaged and then apply a decal if needed to show a impact point.

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answered Mar 19 '18 at 03:49 PM

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avatar image mvb1396 Mar 19 '18 at 03:59 PM

First of all thankyou for your super fast reply. I understand what you mean. I am currently following a tutorials series for ue4 and the problem is i'm really still a newbie so i get what your saying but i have no clue how to actually set this up. It sounds great because i wouldent have to create different bullets for different guns and save a lot of time. Do you know about a tutorial or something that could help me domein the steps i need to do?

Thanks Again!

avatar image ThompsonN13 Mar 19 '18 at 04:35 PM


that tutorial has the basics of what you need to know for this. let me know if you need more help.

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