I updated my game project to UE 4.19 but then I realized a problem.
My problem is that I want to create a simple online/hosted Leaderboard for players to submit their score just for a nice touch of competition after they die and the game ends it’ll just grab their profile name, their score, and submit if they click the submit button.
I found something called [Epic-Leaderboards][1] but I realized currently they only support up to 4.18 and I am not sure how to get my project to revert, I don’t think I can, not sure but it’d probably break it if I did revert.
Is there an easy way to create a function in blueprints that I could just use commands to connect it somehow to the online leader board with the 2 key variables they’re giving me or does that have to be done in c++ maybe?
I’m terrible at programming so that’s why I have been aiming more at blueprinting mainly because it’s easier for me to understand and get into until I can figure out c++ programming eventually.
It looks like their using some function to call the leaderboard when I look at the demo leaderboard project but I am struggling to figure out how they did that even after contacting them about it and no response. The only thing I could think of is maybe it was a function added with c++ which I don’t know very well at all yet.
The only alternative I can think of is a local in-game version but that’d only be visible to the player and no one else and I found some tutorials online for that but I was hoping to create an online version without it being too complicated somehow.
Any ideas? Thanks in advance!