CharacterMovement Can't Replicated

The same Character class, some maps can Replicated, but some maps cannot be Replicated;Client Move but server do not see;will print log :CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?)

Movement Event not Replicated, I don’t know why some maps can be replicated ,some maps cannot be replicated .

If you’re using a custom event that adds the movement input, make sure it is set so it doesn’t replicate at all. I know this seems weird and like it wouldn’t work but I noticed that when I set my movement events to replicate they didn’t work properly so I set it to no replication and it worked then.

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Thanks