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Settings to Lighting Move-able Objects

Hi All,

I have a few objects in my scene that are animated with matinee. I know to select "light as static mesh" and it moves with that bake fine. The problem is I have draws and cupboards etc that need to be lit in the scene, also lit when open, and allow light in to illuminate the inside of the draws, cupboards etc. I don't want the doors to occlude the interiors and cause shadows.

I was hoping somebody could let me know good render settings/options for this situation, as i need a few different lighting conditions.

Is there a way to select an object and just bake that in the scene? that way i could render the scene without the movable objects, then do another bake with them and that should sort out the problem.

Thanks for any help

Product Version: UE 4.18
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asked Mar 20 '18 at 09:39 AM in Rendering

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