Settings to Lighting Move-able Objects
I have a few objects in my scene that are animated with matinee. I know to select "light as static mesh" and it moves with that bake fine. The problem is I have draws and cupboards etc that need to be lit in the scene, also lit when open, and allow light in to illuminate the inside of the draws, cupboards etc. I don't want the doors to occlude the interiors and cause shadows.
I was hoping somebody could let me know good render settings/options for this situation, as i need a few different lighting conditions.
Is there a way to select an object and just bake that in the scene? that way i could render the scene without the movable objects, then do another bake with them and that should sort out the problem.
Thanks for any help
asked Mar 20 '18 at 09:39 AM in Rendering
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