I want to get the individual velocities or momenta that the Actors had right before a collision in ReceiveHit.
Is there a better way than remembering and updating a LastStoredVelocity vector every tick?
Thanks.
I want to get the individual velocities or momenta that the Actors had right before a collision in ReceiveHit.
Is there a better way than remembering and updating a LastStoredVelocity vector every tick?
Thanks.
Just a quick question: Have you confirmed that velocity changes are applied BEFORE ReceiveHit is called?