I wanted to add an Online Leaderboard to my game project.
However, to do this and get it working I had to add c++ classes to my original game project.
What I am noticing is this has more than doubled the size from 1.45gb to about 3.76gb and I found the majority of that resides within a .vs folder from visual studio and for compiling it looks like.
Now, when I deploy and create a development build will that be included in it as well? I was hoping to keep it small.