4.19 Bug Report

Hi there,

after updating to UE 4.19 i noticed some Errors.

Errors with Intellisense and VS2017

  • PlayerInputComponent-> Error: Pointer-to-incomplete
  • Classes derived from actor-> Error: Typename is not allowd
  • FActorSpawnParamters-> Error: is not defined
  • GetWorld()-> Error: is not defined
  • GetMesh()-> Error: is not defined

Engine Crashes by simple adding a Component Class to an existing actor. In my case it is my player pawn.
I created a Component class for the health.
As soon the compiler is finished, the editor crashes and won’t start till i comment out the creation:
UHealthComponent->CreateDefaultSubobject(TEXT(“HealthComp”);

If i add the component within blueprint, then it works.

Hello,

We’ve recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

https://forums.unrealengine.com/unreal-engine/announcements-and-releases/1410408-unreal-engine-bug-submission-form

Thanks