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How to spawn different actor/character(s)?

So I'm working on a multiplayer Gamemode blueprint and I want to be able to find a way to spawn a different character(s). Like for an example, currently the blueprint is spawning the default "ThirdPersonCharacter" because I chose it to do so. But lets say if I were to import another character that I would want to use, how will it be possible for me to spawn that new character without having to always go back and change the spawn actor blueprint all the time in order for the blueprint to have the ability to spawn any characters from my roster? I need to find a solution since the project I'm working on will have different characters that I've been working on. Thanks for your time.

Note- This is a class blueprint and I'm using a spawn players function.

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Product Version: UE 4.18
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asked Mar 20 '18 at 03:25 PM in Blueprint Scripting

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GaurdianofLight
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avatar image ThompsonN13 Mar 20 '18 at 03:32 PM

the simple answer would be to right click the class pin and select promote to variable.

avatar image GaurdianofLight Mar 20 '18 at 09:32 PM

Thanks for responding and for your help ThompsonN13.

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