How do i set two specific objects when they collide only one with another to delete them
I am trying to recreate a feature for a VR Mechanic, when two specific objects collide one with another they will be deleted. But when i touch my cube 2 with my hand it deletes them both and when i pick up cube three and drop it on cube 2 it deletes them both which is what i want when i pick cube 2 up and drop it on three. What do i need to change to make this work?
asked Mar 20 '18 at 05:13 PM in Blueprint Scripting
It seems like you want to drop cube3 on cube2 and delete them both? It seems like you could remove your first Branch the VRpawn. Instead of having a "!= BP_PickupCube" use the "==" and connect it to "Other Actor", the way you did for the VRPawn. Let me know how it goes!
answered Mar 20 '18 at 06:27 PM
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