is it possible to downgrade UE4s rendering output to simulate 16bit or early 32 bit era graphics?
like are there any compression settings to drop texture colour pallettes to 256 colours or lower resolution to 800x600?
lighting though im guessing comes as standard so other than switching off shadows it will always have a more complex depth than 90s engines
asked Mar 21 '18 at 10:31 AM in Rendering
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