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Order of calling the Event BeginPlay node

In Unreal Engine 4.18 the BeginPlay event was called first on the Game_Mode that was set for a specific level and then for all the actors placed in that level.

In Unreal Engine 4.19 the BeginPlay is called first on the Actors in the level and after the one for the Game_Mode.

Is this part of the wanted behavior from now on or a bug introduced in Unreal Engine 4.19?

Product Version: UE 4.19
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asked Mar 22 '18 at 05:51 PM in Bug Reports

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vfxDimitri
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avatar image Jeff A ♦♦ STAFF Mar 22 '18 at 08:42 PM

Hello,

We've recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

https://forums.unrealengine.com/unreal-engine/announcements-and-releases/1410408-unreal-engine-bug-submission-form

Thanks

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