In UE4.19 Cannot find Z axis in Blueprints / Class Defaults> on created Category
Hi having real problems with a tutorial on Wiki site - https://wiki.unrealengine.com/Blueprint_Automated_Door_Tutorial
You have two variables door open and door close, you put them into a "category." then
Step 11 - -
Set the Z value of Door End to 288. inside of your category.
My view is this? There is only one AXIS no Z axis, I cannot set my door to move correctly on the choice of three Axis
So confused, any help greatly appreciated. So lost on fixing this!!!
asked Mar 21 '18 at 05:16 PM in Blueprint Scripting
Hey, so I got up to the same point as you in this door tutorial and I found out how to fix it. I'm currently still learning UE4 so I apologise in advance if I'm using incorrect terms.
*Note you can connect multiple pins in each node just know that the values will be the same.
Hope this helps, Jeremy
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