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Curves in c++

Hello, I have my blueprints prototypes using standard blueprint method as I currently migrating this code to c++ But one thing I not sure how to migrate is curves is this best left as blueprints or is there a way to deal with this in c++ or should I move them from blueprints into my plugin content folder as I trying improve performance of my game and making it easier to manage by using c++

Stephen Bishop

Product Version: UE Github Master branch
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asked Mar 22 '18 at 12:24 AM in C++ Programming

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