UE crash after saving modifying landscape

Hey guys I have strange problem. I’m creating new landscape in engine and then use Sculpt tool, after i try to Save All project just crash and I can’t load map i’m working on. When I try to load map project crash. Also when i move content to completely new project and load map in it - project crash. It’s happens only in 4.19 version. Any idea how can i solve this problem?

upd
I talk to people who use 4.19 and work with landscapes. They had same crashes with landscape painting and sculpting tools, not only me have this problem

Hello,

We’ve recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

https://forums.unrealengine.com/unreal-engine/announcements-and-releases/1410408-unreal-engine-bug-submission-form

Thanks

Thank you for reply! I reported bug

It has been found that if a landscape component in a landscape actor has a MaxLOD level of 0, the editor will crash. This appears to be the issue that is occurring here. You may track this bug here: Unreal Engine Issues and Bug Tracker (UE-56239).

That definitely what cause crashes, ty guys!