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Are Static Mesh Lightmaps still required?

quick question is it still necessary to have a second uv channel for the lightmap, yes no or advised to have

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asked Mar 11 '14 at 03:49 AM in Rendering

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ue4-archive ♦♦ STAFF
49.9k 3662 1988 9113

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Yes if your level is going to be using Stationary and/or Static lights.

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answered Mar 11 '14 at 03:49 AM

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ue4-archive ♦♦ STAFF
49.9k 3662 1988 9113

avatar image ue4-archive ♦♦ STAFF Mar 11 '14 at 03:49 AM

thank you very much just checking as i wasn't sure after see-ing some of the demo videos

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