Hi,
Im a very new Unreal user and I have a few questions about Render Movie Settings.
- I setup some Layers, to isolate certain objects/actors to render out separately on their own. In the view-port they are isolated/solod out. But when I go to render a sequence to an image sequence/movie, it renders the whole scene. Same things happens if I just used the standard Visibility/Eye toggle in the World Outliner. And again same thing if I just hit the Play/Simulate button. Are these visibility options only for the GUI? Is my only option is to delete everything I dont want and render that out? Seems it will be very tedious, to have to save out a Master scene, and then make separate levels with each object I want to isolate. Especially if I will need to be iterating a lot. Is there any option or feature I am missing? Like any easy way to hide/disable an object without deleting it?
Edit: Ok I just now see there is an option called “Actor Hidden in Game” Is there an easy way to batch this? Like tie it to something like the layers. So if I want to solo an object, and not need to go into every other single object and disable this option?
- Anyway to save Movie Render settings per project or Level? It seems it just keeps the last settings used, no matter if its a new project, or loading a saved project, etc.
I know I have more questions, but cant recall them right now. Thanks for any insight and help.