UE4 licensing for integration with a media server
Hi, We work with public art installations where we are considering using UE4 as an interactive renderer that would act in conjunction with a media server. UE4 would take in variables from a media server and send the rendered texture back (via Spout for example). The media server then sends this texture to screens, projectors or lights. My question is this:
Thank you very much in advance.
(comments are locked)
|
Follow this question
Once you sign in you will be able to subscribe for any updates here
The initial question is about revenue - it's not clear from your comments what kind of revenue you would have, if any. How would that work?
For your second question, you don't have to put in credits if you don't already have credits otherwise.
Thank you for your quick reply.
These installations are usually created for a one-time fee. The fee are for: 1. hardware and programming. 2. content creation. For this part, we would like to use UE4 (instead of coding the visuals ourselves with, for example, Cinder or Open Frameworks).
Often part 1 and part 2 is done by different companies/providers. Think of it as this: an av rental company would take care of point 1 and a production studio would take care of point 2.
I hope this makes it clearer. If you need more info, just ask.
Looking forward to your reply.
Assuming the work is unique for a single client, those work-for-hire fees are royalty free. But does the client monetize the work afterwards? If so, how?
They usually don't as a matter of fact. These installations can be, for example, a permanent interactive projection in a shopping mall, or an interactive video wall in a hotel lobby or things like that.
So I understand the key question is whether this work/content is monetized afterward in any way?
Thanks!
If it's monetized afterwards, we need a further conversation.
Looking at UE EULA it seems the closest description would be:
Yeah that's probably going to be the case
Great. Thank you very much.
Just in case we'd have a question about a specific installation: should we post it here or is there an email address for these things?
You can certainly post non-confidential questions here.
thank you!