How To : Bow and Arrow Aimspace
Okay I'm including an image of part of my anim graph. It's included in an asset from the market place. I'm currently trying to implement a bow aimspace but I'm not sure how to go about it. I already have the aimspace set up as far as idle animations go. The way it is currently set up is if the player is holding something it will blend with the idle anim. Now I need to ALSO add an AIMING feature.
So going off the image provided how would I set this up in the anim graph?
ALSO: If anyone has any good recommend Bow tutorials they could provide I would greatly appreciate it. Thanks!
I'm using ue4 4.18
asked Mar 23 '18 at 07:26 PM in Using UE4
Assuming ActorIdle is just an anim, I'd replace the "TruePose" with your AimSpace and use "GetPlayerController"'s Pitch and Yaw as the inputs for the AimSpace...
answered Mar 23 '18 at 08:03 PM
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