Unreal 4.19 HandHeld AR IPad black screen
I have been using Unreal Engine 4.19 with latest version of IOS and an Ipad mini for testing. I have noticed after deploying the default Handheld AR template that ships with 4.19 to the device (ipad mini), the screen is completely black. There is no camera feed. I have experimented with the following settings with no luck; not sure what I am missing;
Metal Mobile Render Metal Desktop Render Metal v2 (ios 11) Minimum IOS (11) frame-rate: 60 supports : iphone, ipad.
How do you enable camera feed? this is the default template project, I assumed it would just work out of the box. Is there any additional settings that need to be enabled?
asked Mar 24 '18 at 05:20 PM in Using UE4
Here is a full device compatibility list for ArKit. https://developer.apple.com/library/content/documentation/DeviceInformation/Reference/iOSDeviceCompatibility/DeviceCompatibilityMatrix/DeviceCompatibilityMatrix.html
answered Mar 26 '18 at 02:16 AM
iPad Mini is not compatible with ARKit. iPad Pro is the only iPad able to use it (any iOS device with an A9 processor).
answered Oct 17 '18 at 01:10 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here