Align Crosshair With Arrow Component
I'm currently working on setting up a bow and arrow function and unfortunately the bow is getting in the way of the crosshair. I'm wondering if there is a way to, when aiming the bow, align the crosshair with the arrow set up in the weapon blueprint?
Unfortunately the crosshair is set to the center of the screen (always active). I'm just not sure if it's possible to move it several measurements to the left when aiming the bow.
asked Mar 25 '18 at 02:59 AM in Blueprint Scripting
Usually you can just give the camera an offset. Thats the only way. Imagine a space ship that has several weapons. All weapons are adjusted forward, but the camera behind the ship has an offset. Also imagine a character who holds 2 weapons. Same case. Imagine forward lines. They will all meet in the center somewhere in the distance. there is no more to consider :)
I have created a tutorial for this.
the hardest part of this for me was aligning the cross hair and the bow aiming direction of the character. For this I had to use rotate the character from a bone using Transform modify bone node in animation blueprint on top of the animations. Here you can see the process I have followed. https://youtu.be/b63yaqZ8Psk![alt text]
answered Aug 01 '19 at 01:05 PM
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