Baking landscape material

Hello,

I made a landscape with many paint layers and I’d like to bake the material to be able to use it on mobile.

So while static meshes have a ‘bake materials’ button:

234956-bake-button.png

I don’t find the same option for landscape.

So far I tried the RenderToTexture_LevelBP but it doesn’t accept landscapes as an input.

So how am I supposed to do this ?

I am sorry, I don’t know the answer. But if you’ve found one yet, I would love to know.

One thing that comes to mind is converting it to a mesh, but that alone comes with its own troubles and probably require an engine implementation.