Unable to create a C++ Project in UE 4.19 with Windows SDK 10 loaded

Hi,

I’m getting the following message when trying to create a new FPS game in UE 4.19. It indicates I need to have Windows SDK 8.1.

Any ideas would be appreciated.

Thanks…

Error message follows:

An error occurred while trying to generate project files.

Running C:/Program Files/Epic Games/UE_4.19/Engine/Binaries/DotNET/UnrealBuildTool.exe -projectfiles -project=“D:/Development/Unreal Engine/Projects/Project001C/Project001C.uproject” -game -rocket -progress
Discovering modules, targets and source code for project…
WARNING: Exception while generating include data for UE4Editor: Windows SDK v8.1 must be installed in order to build this target.
Binding IntelliSense data… 0%@progress ‘Binding IntelliSense data…’ 50%
WARNING: Exception while generating include data for Project001CEditor: Windows SDK v8.1 must be installed in order to build this target.
Binding IntelliSense data… 50%@progress ‘Binding IntelliSense data…’ 100%
ERROR: UnrealBuildTool Exception: Windows SDK v8.1 must be installed in order to build this target.

yes, that SDK is used for the c++ compiling (as you may have guessed) launch the VS installer program (make sure normal VS is closed) and down load that particular sdk. see bellow for details.
read this

and then this

is this your first engine?

Hey GIGA - thanks for your feedback. I got this running. I thought all you needed to do was download the gaming module in VS. I didn’t know you had to select the additional Unreal Engine features.
Thanks again…