Puzzle to open door
I need to open the door for the player to continue through my level, however I cannot seem to figure out what I need to do for the puzzle to open the door once it is solved.
Here are the screenshots, the yellow colour is what is correct (On) and the red is what incorrect (Off)
I have a door that should be opened after the puzzle is solved. Here is the blueprint.
If anyone has any solutions I could use, please help.
asked Mar 25 '18 at 09:31 PM in Blueprint Scripting
Best bet would to bind an event, something like, bind to open door or the like, name it anything. at the end of tour check call that event, then that event for open door will have a timeline move the door.
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