UE4 Crashes on startup post client update
Hi everyone, my game project will not load after recently updating the epic games client. It will load up to about 55% then the windows crash dialog will appear. What's funny is even after clicking "close program" it will remain in the task manager consuming CPU.
I checked the windows crash log but it isn't very helpful and says "ucrtbase.dll" is the fault module which does not clear up anything for me. Can someone please lend a hand, I can pastebin the crash .log file and upload the minidump if this will provide any more info.
I am running UE4 and the epic client on Windows 7 Home Premium 64-bit version. The epic client is version 7.6.0 and my project is version 4.17. Thanks.
asked Mar 26 '18 at 06:22 PM in Using UE4
Nvm, solved it by renaming the plugins directory. Please close this thread, sorry for the time waster.
answered Mar 26 '18 at 06:26 PM
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