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Packaging paper2d game causes lighting issues and fullscreen issues

Hello. I've been working on a Paper2d game and I've been having trouble with packaging it. When working on the project I used to have lighting issues which was resolved by turning off automatic exposure in the project settings. Bam, I thought the lighting issue was fixed. However, I just recently tried to package it, and the lighting issue has popped back up again. It's almost as if the automatic exposure was turned back on for some reason. It works perfectly fine when I play it in the editor, but messes up when packaging it.

Packaging the game also causes it to automatically fullscreen for some reason, and doesn't respond to changes in resolution.


Product Version: UE 4.19
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asked Mar 27 '18 at 03:44 AM in Packaging & Deployment

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