x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Collisions with pawn

I have a pawn in 3rd person that is my protagonist and i controll it. It's collision is an horizontal capsulle (because a vertical capsulle it's not adient for my game). All works fine until that I program the rotation of the pawn. When my pawn rotates and he are near a wall it stucks in it and I can't move. I don't know if this is a collision problem or a problem with the blueprint rotation. I attach the blueprint of my rotation and a video showing how my pawn gets stuck

https://www.youtube.com/watch?v=WGSeclmin8s&feature=youtu.be

alt text

Product Version: UE 4.16
Tags:
rotation.png (201.4 kB)
more ▼

asked Mar 27 '18 at 12:16 PM in Blueprint Scripting

avatar image

David.Borrego
10 4 5 11

avatar image ThompsonN13 Mar 27 '18 at 02:29 PM

id say its the way you implemented rotation. the set rotation node pretty much ignores collision.

avatar image David.Borrego Mar 27 '18 at 02:31 PM

And there's another way to do the rotation??

avatar image Nebula Games Inc Mar 27 '18 at 08:30 PM

I am not sure why you created a new thread for the same problem and then linked the original thread to this one. I did a lot of work on that last thread and even though none of it turned out to be what you wanted it would be helpful to maintain continuity for the community so that everyone else can see what was attempted and what was wrong with each attempt. You are starting this over from the beginning and I am sure someone else will offer similar things as I have said before and that isn't what you want. So in the interest of saving everyone some time trouble shooting this issue here is the link to the original thread.

https://answers.unrealengine.com/questions/770674/how-can-i-rotate-a-pawn.html

I hope you get some new answers, but let's not ignore all the previous attempts.

avatar image David.Borrego Mar 27 '18 at 08:37 PM

You are right, sorry about this, I wanted to add some photo and video and decided to make a new post.

avatar image Nebula Games Inc Mar 27 '18 at 08:38 PM

Haha, yea I added the link in my comment. Just trying to help you get some answers quicker. And I think it would be beneficial to anyone reading this to see what we have already tried. That's all.

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question