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2 problems, animation stuck in pose and animation not playing properly [Video]

Hello, I have made a video of my 2 issues, 1 being the animation doesn't want to play all the time when I'm aiming and moving? the other one is when I go out of crouch position my character is still crouching yet the camera has moved back up and back to walking speed. another one is when I right click while crouching the animation to aim down sights is also only "sometimes"? Why is it only "sometimes"? why not all the time when I right click to aim? Any help would be appreciated!

Video of these problems: at 45 seconds I'm trying to right click while crouching, it worked a couple of seconds before that then all of a sudden didn't want to work until I re-enter crouch or spam the controls until it will work.


Product Version: UE 4.19
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asked Mar 27 '18 at 12:27 PM in Blueprint Scripting

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avatar image Sean001 Mar 29 '18 at 11:47 PM

Still looking for help on this!

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i recommend follow this tutorial for implementing an aim offset.

and for what you described as animation stuck in pose the problem is that you play an "aim up" animation on the entire body of your character. so the aim up animation must be a montage on a different slut. blend aim up animation with locomotion using layer blend per bone and set bones above spine_01 to be effected by that montage

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answered Mar 30 '18 at 12:35 PM

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