Sequencer events only fire from SequenceMaster

I am unable to get events to trigger from any shot that isn’t the SequenceMaster. Is this a bug or expected behavior? If it’s expected, why allow for event tracks in sub shots?

Unreal 4.18.0

Hello,

We’ve recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

https://forums.unrealengine.com/unreal-engine/announcements-and-releases/1410408-unreal-engine-bug-submission-form

Thanks