Blender, animations, imports, in separate parts

Hello! I’m trying to make animation of a gun in Blender and import it to Unreal but when I import it, instead of only one animation I get one separate animation for every part of the gun I animated and I can’t use these. Can you tell me how to import only one animation for all the parts? Thank you!

did you ever figure this out? have the same issue myself

I can’t remember exactly, but usualy I need only one animation maked in Blender for a specific 3d model and when I import this animation in the editor, I modify it there. I don’t know if this is the right way but it works for me.