FEATURE REQUEST - Locking Folders & Keep Hidden

Hi guys,

While working on my level I want to keep things tidy and organized. As a Blender user, I am used to locking (restricting the selection) folders or a specific object. Locking folders is in this case in the world outliner. This, of course, prevents selecting it and is useful when matching a level blockout.

The last thing is a bit silly but worth mentioning, I hide a lot of my objects to experiment with the final assets. So when I quit Unreal and start it the next day all of my objects are visible again. Working with small scenes is not a problem, but it is a nuisance when I need to hide the objects over and over.

Please take these little features into consideration, it would speed things just a bit.

Cheers,

P.S. image

PLEASE! Keep folders hidden feature!
I really find it difficult too. When opening a project all folders are visible again.

Why UE4 cannot simply save my project as it is??

PLEASE! Keep folders hidden feature!
I really find it difficult too. When opening a project all folders are visible again.

Also when I render a video, my hidden folders render too. :frowning: Isn’t there a way to exclude folders from render?

Why UE4 cannot simply save my project as it is??

1 Like