ConvertRenderTargetToTexture2DEditorOnly: Texture must be non-null.

Hi I’m trying to conver RenderTarget to Texture2D with ConvertRenderTargetToTexture2DEditorOnly node, but when I run it It says

Blueprint: Warning:
ConvertRenderTargetToTexture2DEditorOnly:
Texture must be non-null.

even though it’s not empty. I dont know id there is some option for that or something.

Sory for bad english.