I’m not experienced so my wording my not be as precise or correct as it should, but I’m doing my best.
How would I generate a table in UE4? with my experience in Lua, I could make a set, and then have each member of the set be another set and generate a little 2D table. When it comes to variables, I have sets, arrays, and maps, none of which I’ve been able to put variables into, only integers.
I may just be going about my project wrong, my goal is to generate a maze, the way I did that with Lua script was to make a table with numbers, then tell the program to draw it. I’m trying to make a table of numbers, that would look something like
1 1 1 1 1
1 0 0 0 1
1 0 1 0 1
1 0 0 0 1
1 1 1 1 1
to make a room with a wall in the center for example, zero being floor, 1 being wall. then I would run this table through a couple forloops to tell the game to build it with meshes.
If this doesn’t make any sense please tell me and I’ll try to re-explain. I’ve tried googling my question many ways to no avail and I’m fairly sure I’m just saying it wrong.
Thanks for any help.