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How to add sounds to animations in Paper 2D?

I'm trying to figure out how to trigger sounds within the blueprint whenever an animation is triggered.

For example, isfalling > playsound > wind-blowing

However, I'm having issues doing so and having lots of trouble finding any supporting documentation. This is a game being created in Paper 2D and I'm not sure if Anim Notify will work for me.

Thank you,

Product Version: UE 4.19
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asked Mar 28 '18 at 07:16 PM in Using UE4

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WeBeDemBoys
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avatar image ExtraTorpedo May 08 '18 at 10:18 AM

Hi!

If you have proper animations you should be able use the animation blueprint with notifies, however I have not seen your setup. If you want the names of the animation/montage updated on tick you can do this (alt text), remember to write debug animation in console (https://answers.unrealengine.com/questions/330265/how-to-determine-the-name-of-the-animation-that-is.html). Using variable like isfalling is based out of character movement and is somewhat limited, though could also be used. But those are set out of conditions rather then animations.

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