Cannot load Steam symbols for debugging

I have followed the official Epic’s UE4 Steam Guide to setup Steam on my project, I noticed it needs to be updated but I still managed to do the appropiate setup (By turning on the Steam Plugin on the .uproject file as mentioned on the build.cs comment).

I’m using a precompiled version of UE 4.19, so I don’t need to modify any files at all (not even copying any .dlls since UE4 looks for them on the Steam install folder, see the output log below)

After I did the whole setup and noticed the steam overlay on my game I did some tests to find information about my current user, but it turns out that my debugging symbols can’t be loaded, it shows cannot load symbols for steamclient64.dll

Checking the output log I can see where it tries to load the symbols:

'UE4Editor.exe' (Win32): Loaded 'C:\UE4\_EngineVersions\UE_4.19\Engine\Plugins\Online\OnlineSubsystemSteam\Binaries\Win64\UE4Editor-OnlineSubsystemSteam.dll'. Symbols loaded.
LogOnline: Display: STEAM: Loading Steam SDK 1.39
'UE4Editor.exe' (Win32): Loaded 'C:\UE4\_EngineVersions\UE_4.19\Engine\Binaries\ThirdParty\Steamworks\Steamv139\Win64\steam_api64.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Program Files (x86)\Steam\steamclient64.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\crypt32.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\msasn1.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\imagehlp.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\psapi.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\mswsock.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\Windows\System32\secur32.dll'. Symbols loaded.
'UE4Editor.exe' (Win32): Loaded 'C:\Program Files (x86)\Steam\vstdlib_s64.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Program Files (x86)\Steam\tier0_s64.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Program Files (x86)\Steam\tier0_s64.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Unloaded 'C:\Program Files (x86)\Steam\tier0_s64.dll'
'UE4Editor.exe' (Win32): Loaded 'C:\Program Files (x86)\Steam\GameOverlayRenderer64.dll'. Cannot find or open the PDB file.
'UE4Editor.exe' (Win32): Loaded 'C:\Program Files (x86)\Steam\crashhandler64.dll'. Cannot find or open the PDB file.

'UE4Editor.exe' (Win32): Loaded 'C:\Program Files (x86)\Steam\steamclient64.dll'. Cannot find or open the PDB file.

Something that I find weird is that the log mentions Win32 'UE4Editor.exe' (Win32) but my running config is Win64.

What can I do to properly load the symbols?

P.D. Also followed Rama’s Steam tutorial and had the same results, in the end since I use the precompiled UE4 I need to turn on the Steam plugin and use the Steamworks version the Engine already has.

Would be nice if you upvote this question if you don’t know the answer, other people can benefit from this if someone has a solution.