How to animate a Bow
Is there anyone out there who is willing to show how to animate a bow properly ? There are really no tutorials out there for a third person system or at all really. I'm currently having issues with my animations repeating and don't know enough to resolve it. (see pictures)
using ue4 4.18!
asked Mar 29 '18 at 06:04 PM in Using UE4
First thing is you need an Idle state that is the default and goes into Pullback on activation. When the shot is finished, it should return to the Idle state.
Second, you may have the "looping" option enabled in the Play nodes of your states.
If that doesn't help then please show us what the Pullback, Hold, and Release states have in them. And the transitions between them too, please.
answered Mar 29 '18 at 06:16 PM
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