Why does widget font go gray?
So I'm not doing anything to the text other than assigning a basic color to it. This is a very early build by the way. I'm just trying to figure out why the text color I select isn't sticking. It's not the default white either. It's gray kind of. Please, anyone that can point me in the right direction, let me know if you've seen this before.![alt text]
What it looks like in editor ![alt text]
What it looks like in game : /storage/temp/235535-screenshot-2018-03-29-174255.png
Thanks so much to anyone willing to help. : /storage/temp/235536-screenshot-2018-03-29-175421.png
asked Mar 29 '18 at 09:59 PM in Blueprint Scripting
Check the "behavior" tab on the text going gray. Make sure it is enabled. See the screen shots below.
answered Mar 31 '18 at 03:29 AM
Nebula Games Inc
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