Bug when group meshes convert to static mesh
Hi. I encountered a problem with convertation the group meshes to one static mesh. If one or more someone meshes from group have a have a negative size value along the axis X or Y (transformation -> mirror X or mirror Y), then after converting group meshes to one static mesh, these very parts that were mirrored have a mirrored material. The texture is displayed only inside the object, it does not exist on the outside. For clarity of the problem, I made a short video - https://youtu.be/MLfNpNq3rDI How to fix it?
asked Mar 30 '18 at 03:14 PM in Bug Reports
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