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Skybox procedural simple

Hey, so I was wondering how do to a fairly simple procedural sky like in Firewatch. If you listen to the developers they dont really have many things just these http://blog.camposanto.com/post/112703721804/this-blog-post-is-an-in-detail-explanation-of-part . I just have no idea how to do that halo. Maybe someone here might know. No clouds or anything fancy just a sun, a horizion gradient and then the two halos.

Product Version: UE 4.16
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asked Mar 30 '18 at 10:05 PM in Blueprint Scripting

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