Udk can support 128+ players?
i am devoloping game but i see most games not support 128 player servers(project reality 100 players) udk can support 128 players ? what is the problem why developoers or game companys not support ? in udk we can we make 128 players support with stability ? (i think sending playerid.location,direction,headdirection if inventory changed i send invertory changed items with array, i want send voice talk,messages,firinggun,mainweapon (if changed) )
this is to hard to do for 128 players server ? and udk can solve that problems ?
sorry for my bad english :(
asked Mar 31 '18 at 07:33 PM in C++ Programming
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