is there is a way to mask off the lower (say) horizontal fifth of a texture - without using another bitmap?
Ideally I’d be able to nudge this up or down like I can with a bitmap.
Thanks
is there is a way to mask off the lower (say) horizontal fifth of a texture - without using another bitmap?
Ideally I’d be able to nudge this up or down like I can with a bitmap.
Thanks
Here’s one way of doing it. You can “nudge” it by making the node that goes into B a parameter which you can change from code or BP.
Yes, yes, yes!
Thanks diesel head.
Epicureans - please log a bug that if you use a mask B in the above example, the if node will throw an error
Epicureans - please log a bug that if you use a mask B in the above example, the if node will throw an error
I believe the reason is Texture Coordinate has only red and green channels?
10 - 4! Jacky