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Problem with source control in UE4-Editor


I tried to set up a local perforce server with the newest perforce version and UE4.19. Everything works fine, until I have to select the workspace in UnrealEngine.

  1. Installed helix-versioning-engine, only the Server (P4D)

  2. Changed the path manually to E:\Perforce\Server, since E:\ has the most free space and I don't want to use an SSD for this

  3. Installed Helix Core Apps, but only Helix Visual Client (P4V) and Administration Tool (P4Admin) and "continued without DVCS"

  4. Also changed the path again, to E:\Perforce\

  5. Tried to set up a Remote Server on my own Computer (local)

  6. Created a new user for that, with Name, email etc. without password

  7. Created a new workspace (Workspace name: UE4_Work, Workspace root: E:\UE4_Sync

  8. Added a test project, called FPStuff to the server (created a first-person shooter in UE4, saved it immediately and uploaded it, used classic depot)

  9. Finally, I tried to connect via UE4-Editor to Perforce, but somehow no workspace is found

Hopefully someone knows how to set a local perforce server up, since every tutorial I found, was outdated or didn't work.

[1]: https://imgur.com/a/JqKJq

[2]: https://imgur.com/a/7vs7f

[3]: https://imgur.com/a/65xoR

[4]: https://imgur.com/a/ps5as

[5]: https://imgur.com/a/U40A6

[6]: https://imgur.com/a/KlwwM

[7]: https://imgur.com/a/xCgYX

[8]: https://imgur.com/a/RSAeu

[9]: https://imgur.com/a/GjGWA

Product Version: UE 4.19
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asked Apr 01 '18 at 01:57 AM in Using UE4

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