My procedurally placed foliage (Trees and rocks, thats it) max cull distance is set to 25,000, and it works well.
When I added my Cull distance volume and set it up (S: 10000, CD: 25000. S: 5000, CD: 10000. S:2500, CD: 10000. S: 1000, CD: 7500), when enabled this works with all my meshes, but it makes all my procedurally placed foliage disappear.
Not sure where to go, been looking at this for hours now.