Camera Lag Z-Axis Lock
Hi guys :)
I am working on a 2.5D Jump'n'Run and I recently found the Camera Lag option on the Spring Arm
Is there a possibly to lock that on one Axis but using it on others ?
The Problem is, that it looks really nice on the X Axis but it's to much on the Z Axis
Hope you can help me :)
asked Apr 02 '18 at 11:47 AM in Blueprint Scripting
I think there is no one click solution. What you can do is changing the Camera (Rotation) Lag Speeds. Another way would be this (within the thirdpersoncharacter blueprint):
This is the very common technique of selfmade camerfa lag/sway. Just change the speed values. You will understand it very quickly.
Tell me if that works for you.
Cheers and happy easter.
answered Apr 02 '18 at 01:40 PM
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