Packaging for VR Urgently!
Hey Guys, So Im facing a really weird issue, so within VR preview the game works as intended. Upon playing in standalone the HMD does not work(even though we have set it to via blueprints) and when we package the game it loses all of our collision spheres and disables the occulus HMD movement which is really strange. Like I mentioned before on VR preview it works perfectly fine but now when packaging its killing everything. Could use some help urgently.
asked Apr 03 '18 at 02:48 AM in Packaging & Deployment
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