Problem with the alpha of my moon beams asset
i toke the god ray assets on this scene: https://docs.unrealengine.com/en-us/Resources/Showcases/Effects?utm_source=launcher&utm_medium=ue&utm_campaign=uelearn
And in the viewer all is good
but when i launch the game i lost the alpha of the texture and the result is like in this image
I don't understand why, plz could you help me?
asked Apr 03 '18 at 04:27 PM in Bug Reports
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