VS Code Build Error: Cant find Target Rules file
Trying to use VSCode with UE 4.19, made a C++ Blank Project, in the default "Documents/Unreal Projects/ " directory, named StateManagerProject. In the debug menu running, StateManagerProjectEditor (Development), launch task. The error comes from the, StateManagerProjectEditor Win64 Development Build, pre launch task:
EDIT: Tried making the same C++ Blank Project but changed the directory to "Documents/UnrealProjects/" without a space, and everything compiled as it should. Fix: Remove Space from Unreal Projects?
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I can confirm whitespaces are the issue. Tested this on 4.19.1 with a path including spaces (same error) and when removed, the tasks work as intended. The path is most likely being split at some point, I'll dig into it further.