Trying to use VSCode with UE 4.19, made a C++ Blank Project, in the default "Documents/Unreal Projects/ " directory, named StateManagerProject.
In the debug menu running, StateManagerProjectEditor (Development), launch task.
The error comes from the, StateManagerProjectEditor Win64 Development Build, pre launch task:
Creating makefile for StateManagerProjectEditor (no existing makefile)
ERROR: Couldnt find target rules file for target 'StateManagerProjectEditor' in
rules assembly 'UE4Rules, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
'.
Location: C:\Program Files\Epic Games\UE_4.19\Engine\Intermediate\Build\B
uildRules\UE4Rules.dll
Target rules found:
UE4Editor - C:\Program Files\Epic Games\UE_4.19\Engine\Source\UE4Editor.
Target.cs
UE4Game - C:\Program Files\Epic Games\UE_4.19\Engine\Source\UE4Game.Targ
et.cs
UnrealHeaderTool - C:\Program Files\Epic Games\UE_4.19\Engine\Source\Pro
grams\UnrealHeaderTool\UnrealHeaderTool.Target.cs
The terminal process terminated with exit code: 5
EDIT:
Tried making the same C++ Blank Project but changed the directory to “Documents/UnrealProjects/” without a space, and everything compiled as it should.
Fix: Remove Space from Unreal Projects?